Therefore, this Talent will not be useful if you cannot take advantage of it going into subsequent rotations. However, by default this Talent triggers as his Skill ends, meaning that it won’t have any effect on the first rotation. This Talent thus ensures you do not miss out. Additionally, the Cryo resistance shred is valuable, as it is usually not worth your time to shred Cryo for Chongyun in comps. It can proc Skill-based abilities, such as the 4-pc bonus of Tenacity of the Millielith, or Sacrificial Greatsword. In conclusion, this Talent is simply not significant. This is compounded by the fact that most units will not build Cryo DMG% unless they are already a Cryo unit, further diluting the damage their Normal Attacks would do in a team.įinally, 8% is just not a lot of ATK SPD this means that even in the scenarios where hitlag and the Cryo infusion are not an issue, and the character’s damage does largely come from their Normal Attacks, running Chongyun solely for his ATK SPD is never an improvement over other units that can provide other utilities. Thus, the benefit of ATK SPD is watered down.Īdditionally, most units do not have a significant share of their damage in their Normal Attacks, and therefore an increase in their Normal Attack damage is not of much use. This Talent only affects the startup and endlag, leaving hitlag wholly unaffected. This is due to how it actually affects animation time.Įvery melee attack has 3 phases: the startup, where the attack is initiated but does not do damage yet hitlag, where the attack hits the enemy and the game freezes both the player and the enemy model for a few frames and endlag, where the attack animation is ongoing but the damage has been dealt. While 8% ATK SPD sounds good, it is actually pretty irrelevant.
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